It´s Tea Time

Commissioned by Havas Germany to develop 3D animations and visuals for their client Vorwerk, I was very excited to be able to contribute to this vast project.

100 % CGI from 3D shading the new Vorwerk Temial tea mashine to simulating the tea brewing process, I delivered the assets from the very first beginning of the project to the product launch on 16th May 2018.​​​​​​​
The Tea Mashine

Dealing with CAD data from the client I refined them, remodeled a few parts of the mashine for better closeups, shaded and defined lighting.
First steps while defining the style were rendered with Octane. For the production I then used Arnold.
Development - Hours and Hours of Tea Brewing

After several hours of tea brewing in my own kitchen,  I developed textures and materials for the tea leaves according to real tea leaves provided by the client.
And this is what I came up with rendered in Cinema 4D and Octane:
The Fluid Simulation

The goal was to create realistic looking tea brewing process within the Temial tea mashine. To achieve this I decided to build up the simultion within Realflow 10. Than imported in Cinema 4D I rendered it out with Arnold and post processed in AfterEffects.
Thanks for watching :-)

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